by projectmakers | Dec 6, 2019 | Allgemein, Blog, Features
Hi there Children of Faena! in this developer news entry, we will tell you a bit more about the day and night cycles in the Kingdom of Faena. Bright days and dark nights As you wander through the beautiful Kingdom of Faena, you will come through diverse regions...
by projectmakers | Dec 5, 2019 | Allgemein, Blog, News
Hi there Children of Faena! in this developer news showcase, we want to show you the new talking animations for human characters! New talking animations for human characters As you might have seen our previous gameplay-showcase, you may also have noticed that...
by projectmakers | Dec 4, 2019 | Allgemein, Blog, Features
Hi there Children of Faena! in this developer news entry, we want to show you a bit more of how Azura and Josh grow older as you play! A different kind of start Remember those games where the protagonist awakes somewhere at a shore, having a complete blackout,...
by projectmakers | Dec 3, 2019 | Allgemein, Blog, News
Hi there Children of Faena! in this developer news entry, we want to tell you a bit more about what we will do to optimize the game performance! Splitting the terrain Faena will be a huge terrain, stretching over 16km². In order to load such a massive map, we...
by projectmakers | Dec 2, 2019 | Allgemein, Blog, News
Hi there Children of Faena! in this developer news showcase, we want to show you what it’s like flying around with Azura! An open world for you to be explored! A lot of games these days present an open world to you. Most of them, however, are limited in...
by projectmakers | Dec 1, 2019 | Allgemein, Blog, Features
Hi there Children of Faena! in this developer news entry, we will show you how building camps and encampments will work. Set up a camp almost anywhere If you need a rest you will be able to set up a camp almost anywhere in the Kingdom of Faena. Depending on...
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